Conclusion & Comments
Alright so we have reached the end of my review and I can honestly say that the RTX 3080 is a very nice GPU. I have to give Nvidia a big complement for supporting the older BIOS\non-UEFI platforms. This will definitely help them make more sales from many enthusiast across several platforms. The RTX 3080 performs very well and depending on the title 1440p might still be the sweet spot while 4K is the main selling point. When there is no Ray Tracing involved the GPU normally dominates the 4K experience in nearly all games. Several games without Ray Tracing will give the RTX 3080 a hard time and this will make 60fps the standard again but this time at 3840x2160p (4K). DLSS will definitely be a great aid until the hardware can handle the worload natively. Enabling Ray Tracing shows that Nvidia is nearly there in some of the games while certain games seem to be a bit much for the GPU to compute. I’m sure as more mature drivers release and more games are built around the technology we will see better implementations. I’m waiting patient for Vulkan Ray-Tracing to take off, but Microsoft’s DirectX Ray-Tracing is very popular right now and most games will use that API to implement the RT tech.
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