2160p - 4K - Real Time Benchmarks ™
Doom [Ultra + AA Disabled] – 3840x2160p –Know your Enemy
AMD R9 Fury X @ Stock Settings [Crimson 16.5.2.1 Beta Drivers]
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RAM: DDR3-2095Mhz
FPS Avg: 48fps
FPS Max: 79.4fps
FPS Min Caliber ™: 36.1fps
Frame time Avg: 20.8ms
Fury X Info:
GPU Temp Avg: 45c
GPU Temp Max: 46c
GPU Temp Min: 43c
CPU info:
CPU Temp Avg: 53c
CPU Temp Max: 61c
CPU Temp Min: 47c
CPU Usage Avg: 21%
CPU Usage Max: 33%
Doom [Ultra + TSSAA-8TX] – 3840x2160p –Know your Enemy
AMD R9 Fury X @ Stock Settings [Crimson 16.5.2.1 Beta Drivers]
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RAM: DDR3-2095Mhz
FPS Avg: 45fps
FPS Max: 68fps
FPS Min Caliber ™: 35fps
Frame time Avg: 22.11ms
Fury X Info:
GPU Temp Avg: 44c
GPU Temp Max: 46c
GPU Temp Min: 41c
CPU info:
CPU Temp Avg: 52c
CPU Temp Max: 60c
CPU Temp Min: 45c
CPU Usage Avg: 21%
CPU Usage Max: 36%
Doom [Ultra + Nightmare + TSSAA-8TX] – 3840x2160p –Know your Enemy
AMD R9 Fury X @ Stock Settings [Crimson 16.5.2.1 Beta Drivers]
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RAM: DDR3-2095Mhz
FPS Avg: 35.44fps
FPS Max: 64fps
FPS Min Caliber ™: 23.4fps
Frame time Avg: 28.2ms
Fury X Info:
GPU Temp Avg: 46c
GPU Temp Max: 49c
GPU Temp Min: 44c
CPU info:
CPU Temp Avg: 55c
CPU Temp Max: 48c
CPU Temp Min: 65c
CPU Usage Avg: 18%
CPU Usage Max: 33%
4K was much better than I expected. The game is very playable and obviously you can lower the graphical settings to get more performance. I normally max all of my games when benchmarking. No game really needs anti-aliasing at 2160p, but the performance hit wasn't as bad as I expected. Doom is a fast paced game with tons of action so you won't be standing still to really admire much of the image quality with blood and guts flying around.
My old X58 build is still holding up pretty well. If you are on a newer platform you'll probably see up to a 6% increase in overall performance at 4K based on other Fury X reviews using newer hardware. I have minor complaints with the performance @ 4K, but it would be good to see what could be gained if AMD GPUs could run OpenGL 4.5 instead of 4.3. AMD ran OpenGL 4.5 in the Doom Beta and did very well. Now that the game has released Nvidia cards are running OpenGL 4.5 and AMD is only 4.3 for some odd reason. Hopefully this is resolved. Other than the OpenGL fix I'm waiting on the Vulkan API update now so check back soon for updates.
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