Hunt: Showdown
Hunt: Showdown is also another fairly unique game. The game seems to be rather demanding, but honestly it seems like it could use a few updates and proper support with newer APIs such as DX12 and Vulkan using modern workloads. I used the highest AA (SMAA2TX) for 1080p & 1440p, but only SMAA1X for my 4K benchmark. The game runs using DirectX 11 and this is one of the few games that requires Anti-Aliasing during 4K gaming sessions. That is because without AA or using AA settings below SMAA1X makes the game look terrible in my opinion. 4K also runs very poorly, but I have found a few ways to optimize this game as well.
Real Time Benchmarks™
Hunt: Showdow - 4K Optimized
Since this game stutters badly and makes it hard to aim during 4K gaming sessions you can lower a few settings to make the game much more playable without losing image quality. The first thing you’ll want to do is set the Anti-Aliasing to “SMAA 1X”. If you disable AA or use lower settings it will make the game look very bad and “jaggy”. Disable Motion Blur as well since it does nothing for the image quality. Next you will want to locate these two settings: "Lighting Quality" & "Post Process Quality" and move them down one setting from “High” to “Medium”. Just moving these two settings down to the next preset allowed me to gain 24% with average FPS and my minimum FPS increase by 22%. The FPS increases are much needed and the micro-stutter is no longer an issue. As usual you can ignore the Max FPS and focus more on the FPS Max Caliber since that will be the Max FPS you can expect to see during typical gameplay sessions. Also the game runs much smoother overall while looking just as great with all other settings set to their max.