Crytek: Neon Noir - Ray-Tracing

Crytek released their Ray Tracing Benchmark in late 2019. Ray Tracing has been the talk amogst gamers over the past few years and has been gaining wide-spread attention. Neon Noir works on AMD and Nvidia GPUs by using Crytek's Total Illumination tech within their CryEngine software. Crytek produces some of the most graphically stunning games and Neon Noir is no exception, but the main focus here is Ray Tracing.

Below I have shown the performance scores for 1080p, 1440p, 2160p(4K). I have also captured the actual frames per seconds along with the GPU Usage percentage at 4K. This should give plenty of info to anyone wondering about the X58 and RTX 3080 Ray Tracing performance in Crytek's Neon Noir.

Neon Noir - Ray-Tracing

Neon Noir - 4K In-depth Analysis

Looking deeper into the benchmark we can see that the RTX 3080 averages 59FPS with a low of 42FPS. The X58 +X5660 is providing plenty of data at 4K. 60FPS or higher is the ultimate goal and so far the RTX 3080 is performing very well.