Cyberpunk 2077
One of the biggest games of the year, Cyperpunk 2077 definitely needs a ton of horsepower to run. The Nvidia RTX 3080 should be well positioned to handle the requirements. Cyberpunk 2077 seems to be a bit much for the RTX 3080 even when using rasterization. Cyberpunk 2077 has received several patches and more patches are expected so performance might get better sooner than later hopefully. The main focus is 4K, but I did indeed run a few 1440p benchmarks. There are a few Psycho graphical settings that allows higher image quality; Screen Space Reflection Quality and Ray Traced Lighting.
1440p - Real Time Benchmarks™
1440p is the sweet spot at the moment if you want to use Ray Tracing + Ultra Preset and don’t want to use DLSS. The GPU Usage is around 97% so newer platforms will be able to perform skughtly better, but I suppose it won’t be a huge jump in performance.
4K - Real Time Benchmarks™
4K can be problematic when using Ray Tracing. Ultra and Psycho settings doesn’t make matters any better. The best case scenario is Ultra + Ray Tracing (Lighting: Ultra) + DLSS: Quality which allows about 35fps average. It’s all downhill from there when moving to the “Psycho” settings. Ultra + Psycho + RT + DLSS: Quality, hits 30FPS on average. The experience isn’t the greatest especially when it comes to shooting and quick movements. Luckily DLSS has different settings that can aid the Ray Tracing features and performance. I’ve included several benchmarks using different DLSS settings. The goal is to get the best image quality possible with a great gameplay experience and the only options are DLSS: Performance and DLSS Ultra Performance. I found Ultra Performance to appear a bit blurry in certain areas. DLSS: Ultra Performance will get you more than 60fps. My best compromise was using Ultra + Psycho + RT + DLSS: Performance which runs pretty well at 4K with an average of 45fps. It’s great that we have several options to enjoy the game.