3DMark - Port Royal




Port Royal will test Ray Tracing in real-time which is based on Microsoft’s DirectX. Like other benchmarking tools it will present a scene and go through a series of test. Since there is exactly one test it only gives you one FPS and the Graphics Score result.

3DMark - Port Royal







The API Overhead Feature Test will test multiple APIs that are used in most games today. Those are DirectX 11 single & multi-thread, DirectX 12 and Vulkan. Looking at the Vulkan draw calls most can easily see why I’m a huge fan of the Vulkan API. The more draw calls that the CPU can gather is better for the GPU pipepline and less chances of a bottleneck





3DMark - API Overhead Feature Test