Conclusions & Comments
Over the years I have shown how viable this X58 platform can be. I’m still amazed at how well the X58 platform handles certain workloads I throw at it. Intel definitely did a great job with this architecture many years ago. Currently I am still gaming with no problems on the platform. We really shouldn't focus much on the minimum percentage because that is normally during loading screens and very light workloads. The average is what matters the most and the max also means a lot depending on how many times the CPU becomes bottlenecked. These bottleneck performance issues will not be noticeable outside of benchmarking charts. When you are actually playing the games you will not notice performance bottlenecking issues such as micro-stutters and so on. Although this article was more of a in-depth look at the data the gameplay was top notch.
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